
Physics I course sequence · Interactive lesson
Newton's First Law
Most of the forces you will calculate in mechanics are found by insisting that something is not accelerating. This topic trades the everyday belief that moving things need pushing for the condition ΣF = 0, shows that it holds just as well at 30 m s⁻¹ as at rest, and says in which frames you may trust it.
UPI-04.02 · Lesson 2 of 8 in this unit. Position is not a completion score.Build the model
Force changes motion; it does not sustain it.
The key idea
Newton's first law: in an inertial frame, a body on which the net external force is zero keeps a constant velocity, staying at rest if it was at rest, and any body moving with constant velocity has zero net force on it.
Example. A 950 kg lift climbing at a steady 1.8 m s⁻¹ is in equilibrium, so its cable pulls up with exactly its weight, 950 kg × 9.81 m s⁻² = 9.32 × 10³ N, the same tension that holds it parked at a floor.
The complete physical model and assumptions
Newton's first law says that when the net external force on a body is zero, its velocity does not change: at rest it stays at rest, and moving it keeps the same speed along the same straight line. Daily experience says otherwise, since a shoved box grinds to a halt, and the law exists because Galileo saw that the halt has a cause. Reduce the resistance and the coasting lasts longer, with no limit in sight, so force is what changes motion rather than what sustains it, and uniform motion, not rest, is the baseline that forces disturb. In calculus terms ΣF = 0 is dv/dt = 0, which integrates to x = x₀ + v₀t. Rest is only the case v₀ = 0, so a parked car and one cruising at constant velocity are in the same physical state, equilibrium, with the same balance of forces. Inertia names this persistence and mass measures it; it is a property of the body, never a force on it. The law also carries a condition that is easy to miss: it holds only in inertial frames, and it is the test that defines them. In a braking bus a bag slides forward along the aisle with no forward force on it, so the bus frame fails. The ground passes only approximately, because Earth's rotation gives it an acceleration of up to 0.034 m s⁻², invisible on a bench over a few seconds and decisive for a pendulum left swinging for hours or for winds crossing a continent.
1Stopping has a cause; moving does not
Launch a puck at 3.0 m s⁻¹ across three surfaces and measure how quickly it slows. On carpet it loses speed at 2.5 m s⁻² and stops after 1.2 s and 1.8 m; on a polished floor, at 0.30 m s⁻², after 10 s and 15 m; on smooth ice, at 0.050 m s⁻², after 60 s and 90 m. The launch was identical each time, so the launch does not decide how long the motion lasts; the surface does. Galileo argued the same way with a ball rolling down one ramp and up a facing one: the smoother the ramps, the closer it climbs back to its starting height, and if the second ramp is laid flat the ball never regains that height and has no reason to stop. Extrapolate the trend to zero resistance and the stopping time grows without bound. So the carpet's backward push is what stops the puck, not a natural running down of motion, and Newton turned the extrapolation into a law: with no net force, velocity does not change at all.
2Equilibrium means zero acceleration, not zero velocity
The first law draws no line between a body at rest and one moving at constant velocity: both have dv/dt = 0, both have ΣF = 0, and both are in equilibrium. A balloon drifting with the wind at a steady 3.0 m s⁻¹ and constant altitude has its buoyancy balancing its weight exactly as it would if it hung motionless in still air. The opposite trap is rest for an instant. A ball tossed straight up stops at the top of its flight, yet 0.10 s earlier it was rising at 0.98 m s⁻¹ and 0.10 s later it is falling at 0.98 m s⁻¹. Its velocity changes by 9.81 m s⁻¹ every second, before, during and after that instant, so it is never in equilibrium. Because equilibrium is about how velocity changes, it can only be judged over an interval: v = 0 at one moment says nothing about the forces, while v unchanged over any stretch of time says they balance.
3Turn ΣF = 0 into equations you can solve
ΣF = 0 is a vector statement, so in a plane it is two scalar equations. Pick one axis along the motion and one across it, resolve every force, and set each sum to zero. A traveller drags a 15.0 kg suitcase over level ground at a steady 1.2 m s⁻¹ using a strap at 35.0° above the horizontal with a tension of 40.0 N. Along the ground: 40.0 N × cos 35.0° − f = 0, so the ground's friction is f = 32.8 N. Vertically: n + 40.0 N × sin 35.0° − 147 N = 0, where 147 N is the weight, 15.0 kg × 9.81 m s⁻², so the ground pushes up with n = 124 N, less than the weight because the strap carries part of it. The 1.2 m s⁻¹ appears in neither equation; any steady speed gives the same forces. Count unknowns before you start: two equations can fix at most two, so a planar problem hiding three unknown quantities needs a further physical relation, not more algebra.
4Inertia is a property, not a force
Inertia is the name for a body's tendency to keep whatever velocity it has, and mass is its measure: the larger the mass, the smaller the change in velocity a given push produces, which the second law will make exact. It is not a force. A hockey stick is in contact with a puck for about 0.01 s and sends it off at 30 m s⁻¹; 0.20 s later the puck is 6.0 m away and still moving at very nearly 30 m s⁻¹, with the stick nowhere near it. Throughout that flight the forces on the puck are its weight, the ice pushing up and a small friction pointing backwards, and not one of them points forwards. Nothing is needed to carry the velocity along. That gives a test for every arrow on a free-body diagram: each force must name the object exerting it, such as the Earth, the ice or a rope. A “force of motion” or “force of inertia” has no such object, which is how you know it does not belong.
5The first law is the test for an inertial frame
Acceleration depends on who is measuring it, so the first law needs a qualifier. Rest a puck on an air-hockey table inside a train that pulls away at 0.50 m s⁻². From the platform the puck stays where it was, as the law predicts, while the carriage slides forward underneath it. From the carriage the puck accelerates towards the rear at 0.50 m s⁻² and has slid 1.0 m back after 2.0 s, although no rope, surface or field pushes it that way. The carriage frame fails the test, so the law is restricted to inertial frames: frames in which a body with zero net force keeps a constant velocity. That is why the first law is more than the second law with the force set to zero; it identifies the frames in which the second law may be used at all. One inertial frame gives infinitely many, because a frame moving at constant velocity V relative to it measures v′ = v − V and therefore the same acceleration, a′ = a.
6How inertial is the ground?
No laboratory is perfectly inertial, so the useful question is whether its acceleration shows at the precision you need. Earth turns once every 86 164 s, an angular speed ω = 7.29 × 10⁻⁵ rad s⁻¹, so a point on the equator accelerates towards Earth's axis at ω²R = 0.034 m s⁻², about 0.35% of g. For bodies at rest this is already folded into the measured value of g and the direction a plumb line hangs. What remains is a slow sideways drift of moving bodies that grows with speed and time. For a glider crossing an air track in a few seconds it is a fraction of a millimetre, far below friction and timing errors. Over hours or hundreds of kilometres it wins: a long Foucault pendulum at 52° latitude turns its plane of swing by about 12° every hour, and large storms spin in opposite senses in the two hemispheres. Treat the ground as inertial for bench mechanics, knowing that this is an excellent approximation rather than a fact.
Key equations
Read the units, assumptions and limits before substituting.
The first law as an equation
ΣF = 0 ⇔ dv/dt = 0 ⇔ v = constant
Turns “not accelerating” into an equation: any constant velocity, zero included, certifies that the forces on the body balance.
ΣF is the vector sum of the external forces, in N; v is velocity, in m s⁻¹; valid in an inertial frameEquilibrium, one axis at a time
ΣFₓ = 0 and ΣFy = 0
One vector condition becomes two scalar equations, so the equilibrium of a body in a plane can fix at most two unknowns.
Fₓ and Fy are force components along two perpendicular axes of your choosing, in NThe missing force closes the polygon
F₃ = −(F₁ + F₂)
Drawn tip to tail, the forces on a body in equilibrium form a closed loop, so the unknown force is the side that closes it.
F₁ and F₂ are the known forces and F₃ the one remaining, all in N, on a body moving with constant velocityMotion with zero net force
v(t) = v₀, x(t) = x₀ + v₀t
Straight-line motion at constant speed is the baseline that forces disturb; rest is the special case v₀ = 0, not a separate state.
x₀ in m, v₀ in m s⁻¹, t in s; found by integrating a = 0 twiceChanging to a moving frame
v′ = v − V, a′ = a − dV/dt
If dV/dt = 0 the new frame measures the same accelerations and is inertial too. If not, bodies with no net force appear to accelerate at −dV/dt.
V is the frame's velocity relative to an inertial frame, in m s⁻¹; a and a′ are accelerations, in m s⁻²How far the ground is from inertial
a = ω²R = (7.29 × 10⁻⁵ s⁻¹)² × 6.38 × 10⁶ m = 0.034 m s⁻²
At most 0.35% of g, and mostly hidden inside the measured g, so the ground is an excellent inertial frame for seconds and metres and a poor one for hours and continents.
ω = 2π ÷ 86 164 s is Earth's spin rate, in rad s⁻¹; R is Earth's equatorial radius, in mInteractive lab
Predict first. Explore the model. Compare the result.
Explore the model
Try this. Set F₁ equal to F₂ and drag v₀ from −2 to +2 m s⁻¹: the line stays flat at every speed, rest included. Then try v₀ = −1 m s⁻¹, F₁ = 10 N, F₂ = 2 N: the sled keeps moving left for 5 s under a rightward net force, stops, and only then heads right.
Live results
- NET FORCE ΣF
- 0 N
- VELOCITY AT t = 10 s
- 1.50 m s⁻¹
- CHANGE IN v OVER 10 s
- 0.00 m s⁻¹
- DISPLACEMENT IN 10 s
- 15.0 m
Results follow this lesson’s model and assumptions. Displayed values are rounded.
Predict → change one variable → check
Plan a change before running it. Every other input stays at the saved baseline.
Saved baseline. Rightward pull F₁: 6 N; Leftward pull F₂: 6 N; Starting velocity v₀: 1.5 m s⁻¹
This experiment is kept only while this page is open. It does not change saved course progress.
Catch the common trap
The persistent error is believing that a moving body needs a net force along its motion: that a car cruising at a steady 25 m s⁻¹ must be pushed forwards a little harder than it is held back, or that a ball still rising after it leaves the hand carries an upward force from the throw. The first law says otherwise. If the forward force on a 1200 kg car beat the resistance by even 50 N, the car would be speeding up, by about 0.04 m s⁻¹ every second, and a car that is cruising is not doing that, so its forces balance exactly. Once the ball leaves the hand, the only forces on it are gravity and air resistance, both pointing down while it climbs, which is why it rises more slowly each moment. The throw gave the ball its velocity, and nothing has to keep supplying it: force is tied to the change in velocity, not to the velocity itself.
Practice & worked examples
3 authored examples. Make an attempt, then reveal the reasoning one step at a time.
EasyExample 1
A skydiver of mass 72.0 kg, including equipment, falls belly-down at a steady 54.0 m s⁻¹. Later, in a head-down dive, she falls at a steady 78.0 m s⁻¹. Find the net force on her and the air drag in each position, and the time she takes to fall 810 m at the belly-down speed.
Sketch your answer or reasoning, then compare it with the authored solution. Your writing is not automatically graded or saved.
0 of 4 steps revealed.
- A steady speed straight down is a constant velocity, so dv/dt = 0 and the first law gives ΣF = 0 in both positions.
- Two forces act: her weight, mg = 72.0 kg × 9.81 m s⁻² = 706 N downwards, and air drag D upwards. Taking up as positive, ΣFy = D − mg = 0, so D = 706 N.
- Head-down at 78.0 m s⁻¹ the velocity is again constant, so again D = mg = 706 N. The faster fall does not need more drag: her streamlined shape simply reaches the same 706 N of drag at a higher speed.
- With zero acceleration the distance is x = vt, so 810 m takes t = 810 m ÷ 54.0 m s⁻¹ = 15.0 s.
Answer. ΣF = 0 in both positions; the drag is 706 N upwards at 54.0 m s⁻¹ and again 706 N at 78.0 m s⁻¹; the 810 m takes 15.0 s.
MediumExample 2
A 2.60 kg delivery drone flies due east through still air at a constant 8.0 m s⁻¹ and constant altitude. The air drag on it is 3.10 N, directed west. Find the magnitude and direction of the rotor thrust T, and compare it with the thrust the same drone needs to hover.
Sketch your answer or reasoning, then compare it with the authored solution. Your writing is not automatically graded or saved.
0 of 5 steps revealed.
- Constant velocity means ΣF = 0, so the three forces close: T + W + D = 0, which gives T = −(W + D).
- Take x east and y up. The weight has magnitude mg = 2.60 kg × 9.81 m s⁻² = 25.51 N, so W = (0, −25.51 N); the drag is D = (−3.10 N, 0).
- By components: ΣFₓ = Tₓ − 3.10 N = 0 gives Tₓ = +3.10 N, and ΣFy = Ty − 25.51 N = 0 gives Ty = +25.51 N.
- Magnitude: T = √(3.10² + 25.51²) N = 25.7 N. Tilt from the vertical: tan φ = 3.10 ÷ 25.51, so φ = 6.93°, leaning east, towards the direction of travel.
- Hovering needs 25.5 N straight up. Cruising at a steady 8.0 m s⁻¹ tilts the thrust so that 3.10 N of it opposes the drag, yet the magnitude grows by only about 0.2 N: no part of the thrust is spent keeping the drone moving.
Answer. T = 25.7 N, tilted 6.93° from the vertical towards the east; about 0.2 N more than the 25.5 N needed to hover.
HardExample 3
A glider floats on a level air track, so no horizontal force acts on it. A camera on a motorised cart running alongside records the glider's position relative to the cart as x′(t) = 0.40 m + (0.25 m s⁻¹)t − (0.060 m s⁻²)t². At t = 0 the cart moves at 0.50 m s⁻¹ in the +x direction. Is the cart frame inertial? Find the cart's acceleration, the glider's velocity in the lab, and when and where the glider is momentarily at rest relative to the cart.
Sketch your answer or reasoning, then compare it with the authored solution. Your writing is not automatically graded or saved.
0 of 5 steps revealed.
- Differentiate the camera's record: v′ = dx′/dt = 0.25 − 0.12t in m s⁻¹, and a′ = dv′/dt = −0.12 m s⁻², a constant.
- The net horizontal force on the glider is zero, so in any inertial frame its acceleration must be zero. The cart frame reports −0.12 m s⁻² with no force to account for it, so the cart frame fails the first-law test: it is not inertial.
- Relate the frames. With V the cart's velocity in the lab, v′ = v − V gives a′ = a − dV/dt. The lab is inertial, so a = 0 and dV/dt = −a′ = +0.12 m s⁻²: the cart is speeding up in the +x direction.
- The cart's velocity is V(t) = 0.50 + 0.12t, so the glider's lab velocity is v = v′ + V = (0.25 − 0.12t) + (0.50 + 0.12t) = 0.75 m s⁻¹. The t terms cancel, leaving the constant velocity the first law demands.
- Relative rest: v′ = 0 when t = 0.25 ÷ 0.12 = 2.08 s, the moment the cart's speed 0.50 + 0.12 × 2.08 = 0.75 m s⁻¹ matches the glider's. Then x′ = 0.40 + 0.25 × 2.08 − 0.060 × 2.08² = 0.66 m. That instant of rest is not equilibrium; two velocities merely coincided.
Answer. Not inertial: the cart accelerates at 0.12 m s⁻² in the +x direction. The glider moves at a constant 0.75 m s⁻¹ in the lab and is at rest relative to the cart at t = 2.1 s, 0.66 m ahead of the camera.
Quick check
Select an answer and explain it before checking.
Review & continue
Newton's first law: in an inertial frame, a body on which the net external force is zero keeps a constant velocity, staying at rest if it was at rest, and any body moving with constant velocity has zero net force on it.
- Explain the relationship without looking at the equation.
- Check a sign, a unit and a model assumption in your working.
- Return to the lab or worked example if a step is still unclear.
Optional supporting lessons
These chapter resources can help with earlier ideas; they are not additional required Physics I completion tasks.