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Physics I course sequence · Interactive lesson

Kinetic energy

Kinetic energy is the account the work–energy theorem pays into, and this lesson teaches you to read it: why speed enters squared, why turning a corner can cost nothing, why a passenger and a pedestrian can disagree about the joules and both be right, and why a system can hold far more than its centre of mass shows.

UPI-06.04 · Lesson 4 of 7 in this unit. Position is not a completion score.
Starting model: Kinetic energyKinetic energy of a 2.0 kg cart against its velocity v relative to the ground. Solid: K = ½mv². Dashed: K′ = ½m(v − u)² seen from a frame moving at u = 2.0 m/s. Open dots mark v₁ = 2.0 m/s, filled dots v₂ = 4.0 m/s. The bars at right have lengths ΔK = 12.0 J and ΔK′ = 4.0 J.solid: K = ½mv² from the ground, m = 2.0 kgdashed: K′ from a frame moving at u = 2.0 m/sopen dot = before, v₁ · filled dot = after, v₂K / J0velocity v relative to the ground, m/sΔKΔK′
Start with a picture. Change the model in the lab below.
1

Build the model

Energy of motion goes as speed squared, and speed depends on who measures it.

The key idea

Kinetic energy is the energy a body has because it is moving, K = ½mv²: a scalar set by its mass and its speed in a chosen frame, equal to the work needed to bring it to that speed from rest.

Example. A 60 kg skater gliding at 8.0 m/s has K = ½(60 kg)(8.0 m/s)² = 1.9 × 10³ J. At 4.0 m/s she keeps only a quarter of that, 4.8 × 10² J, although her speed has only halved.

The complete physical model and assumptions

Kinetic energy is one number attached to a body's state of motion at a single instant: K = ½mv², with v its speed. The formula is not arbitrary. Let a net force act along the path and each small step contributes F dx = m(dv/dt) dx = m v dv; adding those steps from rest gives ½mv². So K is the work a net force must do to bring the body from rest to speed v, and the work the body can do on whatever stops it. The square has a plain reading: under the same stopping force, a body twice as fast takes twice as long to stop and moves twice as fast meanwhile, so the force acts over four times the distance. Because only v² = v⋅v enters, K is a scalar: blind to direction, never negative, and set by the present state alone, so ΔK between two states does not care how the motion got from one to the other. For a system the state quantity is the sum Σ ½mᵢvᵢ² over every part. What K does depend on is the frame, because speed does, and in general so does ΔK. The model has two edges. It treats the body as a particle, so a rolling wheel or a vibrating spring carries energy that the centre-of-mass term ½MVcm² cannot see; and it is the low-speed limit of relativity's (γ − 1)mc², already 0.75% low at a tenth of the speed of light.

1Only the speed enters, so direction is free

K = ½mv² uses the velocity only through v² = v⋅v = vₓ² + vᵧ² + vz². Direction therefore costs nothing. A 0.40 kg ball whirled in a horizontal circle at a steady 3.0 m/s has K = ½(0.40 kg)(3.0 m/s)² = 1.8 J at every point, although its velocity turns continuously. Signs vanish as well: −5 m/s and +5 m/s give the same K, so kinetic energy is never negative and has no direction to draw. Components still help, provided you add their squares. A 0.50 kg ball launched at 20 m/s, 30° above the horizontal, has vₓ = 17.3 m/s and vᵧ = 10.0 m/s, so K = ½mvₓ² + ½mvᵧ² = 75 J + 25 J = 100 J. Without drag vₓ never changes, so at the top of the flight, where vᵧ = 0, only the 25 J vertical share has gone and 75 J remains. Those shares are not vector components of anything: they add as plain numbers, with no angle between them.

2Why ½mv²: the work stored on the way up from rest

The formula is the output of a calculation, not a convention. Let a net force F act along a particle's line of motion. Over a small step dx it does work F dx, and Newton's second law rewrites that as m(dv/dt) dx = m v dv, because dx/dt = v. Adding the steps from rest up to speed v gives ∫₀ᵛ m v dv = ½mv². So K is the work that must be done on a body to bring it from rest to v, and the work it can do on whatever brings it back to rest. The square has a physical reading. Under a constant stopping force, a body twice as fast takes twice as long to stop and moves twice as fast meanwhile, so it slides four times as far and the force does four times the work. A 1500 kg car at 16 m/s holds ½(1500 kg)(16 m/s)² = 1.92 × 10⁵ J, and a steady 8.0 kN braking force must act over (1.92 × 10⁵ J)/(8.0 × 10³ N) = 24 m to remove it. At 32 m/s the same force needs 96 m.

3Equal speed-ups are not equal energy steps

Because K is quadratic in speed, a change in K depends on where on the speed scale it happens, not only on its size. Factor the difference: ΔK = ½m(v₂² − v₁²) = ½m(v₂ + v₁)(v₂ − v₁), so a given Δv costs energy in proportion to the average of the two speeds. A 1200 kg car needs 6.0 × 10⁴ J to go from 0 to 10 m/s, but 1.8 × 10⁵ J to go from 10 to 20 m/s: three times as much for the same 10 m/s. Run it backwards and braking from 20 m/s to 10 m/s already sends three quarters of the car's kinetic energy into the brakes. The same arithmetic governs stopping under a fixed braking force, where the distance goes as v²: a car at 60 km/h needs (60/50)² = 1.44 times the distance it needs at 50 km/h, 44% more road for 20% more speed. When a question asks what it costs to add speed, the starting speed is part of the data.

4Change frames and the joules change with them

Speed depends on who measures it, so kinetic energy does too. Seen from a frame moving at constant velocity u, velocities obey v = v′ + u, and squaring gives K = K′ + m u⋅v′ + ½mu². A flight attendant pushes a 25 kg service cart from rest to 1.0 m/s towards the nose of an airliner cruising at 230 m/s. In the cabin frame ΔK′ = ½(25 kg)(1.0 m/s)² = 12.5 J. From the ground the cart goes from 230 to 231 m/s, so ΔK = ½(25 kg)[(231 m/s)² − (230 m/s)²] ≈ 5.76 × 10³ J. Neither number is wrong. Work depends on the frame too, because displacement does: during a one-second push the attendant's hand moves some 230 m over the ground, and W = ΔK holds in each frame separately. The gap is ΔK − ΔK′ = u⋅Δp = (230 m/s)(25 kg m/s) = 5750 J. It vanishes whenever the momentum is unchanged, which is why every inertial frame agrees on the kinetic energy a collision dissipates.

5A system's kinetic energy is a sum over its parts

For a system of particles the kinetic energy is Ksys = Σ ½mᵢvᵢ², a sum of terms that are each positive, so nothing in it cancels. It is a state quantity: it depends only on the velocities at one instant, so ΔK between two states is fixed by the states themselves, however the motion in between unfolded. Work is the other kind of quantity, a transfer that happens during a process. Measuring each velocity from the centre-of-mass frame, which moves at Vcm = Σmᵢvᵢ/M, splits the sum cleanly into Ksys = ½MVcm² + Kᵢₙₜ, because the cross term contains Σmᵢvᵢ′, which is zero in that frame. A 2.0 kg rifle fires a 10 g bullet at 400 m/s and recoils at 2.0 m/s. Both start at rest and their momenta are equal and opposite, 4.0 kg m/s each, so Vcm stays zero. Yet K = p²/(2m) gives the bullet 800 J and the rifle only 4.0 J: 804 J in total, all of it internal, which ½MVcm² would report as nothing.

6Where ½mv² stops being the whole story

Two assumptions sit inside ½mv². The first is that every part of the body shares one velocity. A hoop rolling without slipping at 5.0 m/s has its top moving at 10 m/s and its bottom momentarily at rest, and its total kinetic energy is twice ½MVcm²; the extra is rotational, which the course later writes as ½Iω². A flexing diver or a vibrating spring hides internal energy in the same way. The second assumption is low speed. Relativity replaces ½mv² with (γ − 1)mc², where γ = 1/√(1 − v²/c²). Expanding for small v/c gives ½mv² + (3/8)mv⁴/c² + …, so the classical value runs low by roughly (3/4)(v/c)²: 0.75% at 0.1c and 19% at 0.5c. For anything a mechanics course launches the correction is invisible: a satellite at 7.7 km/s has v/c ≈ 2.6 × 10⁻⁵, and ½mv² is good to better than one part in a billion.

2

Key equations

Read the units, assumptions and limits before substituting.

Translational kinetic energy

K = ½mv² = ½m v⋅v

Only the speed at one instant enters, so direction and history drop out and K is never negative.

m in kg, v the speed in m/s, K in joules: 1 J = 1 kg m²/s²

Built up from rest by a net force

K = ∫ F dx = ∫₀ᵛ m v dv = ½mv²

K is the work a net force must do to take the body from rest to speed v, and that integral is where the ½ comes from.

F dx = m(dv/dt) dx = m v dv, with v inside the integral running from 0 up to the final speed

Change between two states

ΔK = ½m(v₂² − v₁²) = ½m(v₂ + v₁)(v₂ − v₁)

Subtract the squares, never square the difference: the same gain in speed costs more energy the faster the body already moves.

v₁ and v₂ are speeds in m/s, both measured in the same frame, ΔK in J

Kinetic energy from momentum

K = p²/(2m)

At equal momentum the lighter body carries more energy, and reversing p changes the momentum by 2p while leaving K unchanged.

p = mv in kg m/s is a vector, K is a scalar in J

Changing inertial frame

v = v′ + u → K = K′ + m u⋅v′ + ½mu²

K depends on the frame, and so do changes in it: ΔK − ΔK′ = u⋅Δp, which vanishes whenever the momentum is unchanged.

u is the constant velocity of the primed frame relative to the unprimed one, in m/s

Kinetic energy of a system

Ksys = Σ ½mᵢvᵢ² = ½MVcm² + Kᵢₙₜ

Every term is positive, so nothing cancels: parts moving in opposite directions add energy that Vcm cannot show.

M total mass in kg, Vcm the centre-of-mass velocity in m/s, Kᵢₙₜ the kinetic energy in J measured in the centre-of-mass frame
3

Interactive lab

Predict first. Explore the model. Compare the result.

Explore the model

2.0 m/s
−2 to 4 m/s; steps of 0.5.
4.0 m/s
−2 to 4 m/s; steps of 0.5.
2.0 m/s
−2 to 4 m/s; steps of 0.5.

Try this. Start riding with the initial velocity, u = 2 m/s: ΔK′ = 4 J, exactly ½m(Δv)². Slide u to 0 and the ground frame sees 12 J for the same push; at u = 3 the change vanishes, at u = 4 it is a 4 J loss. Then, at u = 0, set v₁ = −2 and v₂ = 2: velocity changes, K does not.

Live results

ΔK, GROUND FRAME
12.0 J
ΔK′, FRAME AT u
4.0 J
½m(Δv)²
4.0 J
ΔK − ΔK′ = m u Δv
8.0 J

Results follow this lesson’s model and assumptions. Displayed values are rounded.

Interactive Physics I modelKinetic energy of a 2.0 kg cart against its velocity v relative to the ground. Solid: K = ½mv². Dashed: K′ = ½m(v − u)² seen from a frame moving at u = 2.0 m/s. Open dots mark v₁ = 2.0 m/s, filled dots v₂ = 4.0 m/s. The bars at right have lengths ΔK = 12.0 J and ΔK′ = 4.0 J.solid: K = ½mv² from the ground, m = 2.0 kgdashed: K′ from a frame moving at u = 2.0 m/sopen dot = before, v₁ · filled dot = after, v₂K / J0velocity v relative to the ground, m/sΔKΔK′
Kinetic energy of a 2.0 kg cart against its velocity v relative to the ground. Solid: K = ½mv². Dashed: K′ = ½m(v − u)² seen from a frame moving at u = 2.0 m/s. Open dots mark v₁ = 2.0 m/s, filled dots v₂ = 4.0 m/s. The bars at right have lengths ΔK = 12.0 J and ΔK′ = 4.0 J.

Predict → change one variable → check

Plan a change before running it. Every other input stays at the saved baseline.

Saved baseline. Velocity before, v₁: 2.0 m/s; Velocity after, v₂: 4.0 m/s; Observer frame velocity u: 2.0 m/s

Baseline 2.0; choose −2 to 4, in steps of 0.5.
4. Compared with the saved baseline, this result will…

This experiment is kept only while this page is open. It does not change saved course progress.

4

Catch the common trap

The tempting shortcut is to find a change in kinetic energy as ½m(Δv)²: take the change in speed and square it. For a 70 kg cyclist speeding up from 6.0 m/s to 8.0 m/s that gives ½(70 kg)(2.0 m/s)² = 140 J, while the true change is ½(70 kg)[(8.0 m/s)² − (6.0 m/s)²] = 980 J, seven times more. Squaring is not linear, so ΔK = ½m(v₂ + v₁)(v₂ − v₁) depends on the starting speed as well as on Δv. Nor is the shortcut a random slip: ½m(Δv)² is exactly the change seen by an observer moving with the initial velocity, for whom the body starts from rest. Used with vectors it fails outright. A ball rebounding at unchanged speed has |Δv| = 2v, so ½m(Δv)² = 2mv², four times its whole kinetic energy, when in truth ΔK = 0. Subtract the squares of two speeds measured in one frame.

5

Practice & worked examples

3 authored examples. Make an attempt, then reveal the reasoning one step at a time.

EasyExample 1

A 0.40 kg puck slides across ice with velocity (3.0 î − 4.0 ĵ) m/s. It glances off a straight board and leaves with velocity (3.0 î + 4.0 ĵ) m/s. Find its kinetic energy before and after, and the change in its velocity. Did the board change the puck's kinetic energy?

Sketch your answer or reasoning, then compare it with the authored solution. Your writing is not automatically graded or saved.

0 of 5 steps revealed.

MediumExample 2

A 30 kg crate rests on frictionless rollers on the deck of a flatbed rail car moving at a steady 8.0 m/s. A winch bolted to the front of the car pulls the crate forward with a constant 40 N for 1.5 s. Find the crate's change in kinetic energy and the work done on it by the cable, first in the rail car's frame and then in the ground frame, and account for the difference.

Sketch your answer or reasoning, then compare it with the authored solution. Your writing is not automatically graded or saved.

0 of 5 steps revealed.

HardExample 3

Two gliders move on a level air track. Glider A (0.60 kg) has velocity +3.0 m/s and glider B (0.40 kg) has velocity −2.0 m/s. They collide, latch together and move off at +1.0 m/s. Split the system's kinetic energy before the collision into a centre-of-mass part and an internal part. Then find the kinetic energy lost, in the track frame and in a frame moving with A's initial velocity, and explain why the two agree.

Sketch your answer or reasoning, then compare it with the authored solution. Your writing is not automatically graded or saved.

0 of 6 steps revealed.

6

Quick check

Select an answer and explain it before checking.

Two 1.5 kg carts roll towards each other on a level track, each at 2.0 m/s. They collide, latch together and stop dead. How much kinetic energy did the two-cart system have just before the collision, and where did it go?
7

Review & continue

Kinetic energy is the energy a body has because it is moving, K = ½mv²: a scalar set by its mass and its speed in a chosen frame, equal to the work needed to bring it to that speed from rest.

  • Explain the relationship without looking at the equation.
  • Check a sign, a unit and a model assumption in your working.
  • Return to the lab or worked example if a step is still unclear.

Optional supporting lessons

These chapter resources can help with earlier ideas; they are not additional required Physics I completion tasks.

Extra challenging questions

Connect several ideas, explore supplied data, and compare your reasoning with a worked solution.